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Java Basic Programs

4.51,215 ratings at Great Learning Academy

Overview

In this course, we will cover essential topics that every beginner must learn to master the basics of Java programming. You will learn how to write programs for Factorial, Fibonacci Series, Palindrome, Reversal of a String, Prime Number, Armstrong Number, Pattern Programming, Matrix multiplication, Call by Value, and Sorting of an Array. The course starts with the introduction of each topic, followed by an explanation of the logic and implementation of the program. You will also get the opportunity to practice what you have learned through practical examples and exercises.

Additionally, this course provides various case studies and projects, which will help you to understand how to apply the learned concepts in real-world scenarios. Furthermore, there will be demonstrations of how to use the programs and solve different problems using them. By the end of this course, you will have a good understanding of Java programming basics, which will help you to write efficient code and solve complex problems with ease. Join us now and start your journey to become a Java programming expert!

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What you'll learn

  • Java

Syllabus 10

  1. Factorial

    Factorial in Mathematics is a mechanism in which the product of all the whole numbers less than and equal to the given number is calculated. For example: 3! = 6

  2. Fibonacci Series

    Fibonacci Series is the series of numbers obtained by adding the previous two numbers. For example: 1 1 2 3 5 8 13

  3. Palindrome

    A palindrome is a sequence of numbers or characters similar to its reverse. The number/character is similar when read from the front and the end. For example: 12321, 34543

  4. Reversal of a String

    A string is a set of characters. Reversal of a String is a program where each character of a string is reversed. For example: string = hello, reversed string = olleh

  5. Prime Number

    The number is divisible by 1, which is called the prime number. A prime number is a program to find if the given number is prime or not.

  6. Armstrong Number

    The Armstrong number is a number that is equal to the sum of cubes of its digits. Armstrong number program checks if the given number is an Armstrong number or not. For example: 153

  7. Pattern Programming

    Pattern programming is the sequence of numbers/characters/symbols in any defined pattern. Pattern programming is writing codes for creating such patterns. For example: pyramid pattern, inverse pyramid pattern, etc.

  8. Matrix multiplication

    Matrix multiplication is the product of two matrices, and a matrix is a two-dimensional representation of numbers that consists of rows and columns.

  9. Call by Value

    The call by value is a method of passing arguments to a function that copies the actual value of an argument into the function's formal parameter.

  10. Sorting of an Array

    In this module, we will write a program to arrange the elements of an array into ascending order. Different sorting algorithms can be used to sort.

Advantages and disadvantages

Advantages

  • Free, short, with a free certificate.
  • Made in India, with examples Indian students will recognise.
  • Free certificate when you finish.
  • Completely free.
  • Self-paced: start any time.
  • A clear syllabus (10 parts) you can see before you start.

Disadvantages

  • Introductory; the certificate carries little weight with employers.
  • Expect follow-up calls and emails about paid programs.

Some points apply to every course of this kind; see how we rank.

Free, with a free certificate

  • Free: Sign up with your email or phone to watch.
  • Certificate: Free when you finish the videos and quiz.

Taught by

  • Ms. Aakansha BaluniAakansha has trained more than a lakh students over a period of six years from various institutions like ITM Gwalior, N…

Great Learning is in Tier 4: commercial training companies and platform-made courses of our institution ranking (58/100).

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