technifyed

Health Technology + Software Development

Design an app that reminds elders to take medicine

Build a simple reminder app with large text and test it with an older relative.

  • DifficultyIntermediate
  • Estimated time2–4 weeks
  • Budget₹0
  • ClassClass 11 to college
  • TeamSolo or up to 3
  • You needComputer only

Prerequisites: Basic app development

Original · by TechnifyedMobile AppSocial Impact ProjectFree to doComputer onlyPortfolio focusedWell documentedTwo subjects

My projects

This project is for learning and awareness. It is not medical advice and must not be used to diagnose or treat anyone.

Overview

Many older people take several medicines at different times. A reminder app for them must be far simpler than usual: large text, few steps and a clear record of what was taken.

Why build this?

It has a real user at home, and accessibility constraints make you a better designer.

What you will learn

  • How to design for low vision and low confidence with technology
  • How to schedule notifications
  • How to test with a real user
  • Why a reminder tool is not a medical device

Skills you will use

Designing for older usersNotificationsUser testing

Safety and ethics

  • This project involves people. Explain what you are doing and get their consent (a parent's or teacher's for children), let anyone stop at any time, collect only what you need, and remove names before you share results.
  • This project handles personal data. Collect the minimum, store it safely, get permission, and delete it when the project ends.

Materials and tools

  • Computer
  • A phone
  • An older relative willing to test

Tools and software

Flutter

Expected cost₹0Nothing to buy
Estimated duration2–4 weeks6 build steps, plus the report

Step-by-step roadmap

  1. Start

    You will finish with: a working app and notes from a one-week test.

  2. 1

    Prerequisites

    Know this first: basic app development. Then collect the 3 items in the materials list.

  3. 2

    Learn

    • How to design for low vision and low confidence with technology
    • How to schedule notifications
    • How to test with a real user
    • Why a reminder tool is not a medical device
  4. 3

    Plan

    List the features for version one, sketch the screens or data flow and pick the tools. Keep the first version small.

  5. 4

    Build

    1. Interview an elder about how they manage medicines now.
    2. Design three screens with very large text.
    3. Let a family member enter the medicines and times.
    4. Send a reminder with sound and a single "taken" button.
    5. Show a simple weekly record.
    6. Test with your relative for a week and fix problems.
  6. 5

    Test

    Your relative should be able to mark a dose as taken without help.

  7. 6

    Document

    Write a README: what it does, how to run it, screenshots and what you learned. Report structure

  8. 7

    Present

    Show a live demo of one complete task, then the design and the hardest problem you solved. Presentation structure · Viva questions

  9. 8

    Publish

    Put the code on GitHub with the README and, if you can, deploy a live demo.

Expected outcome

A working app and notes from a one-week test.

Other versions of this project

Beginner version

Design the screens on paper and test them.

Advanced version

Notify a family member when a dose is missed.

Social-impact version

Share the design so other families can use it.

Make this project better

  1. BasicDesign the screens on paper and test them.
  2. This projectDesign an app that reminds elders to take medicine
  3. AdvancedNotify a family member when a dose is missed.

Ways to do this project

Text marked "You write this" is a prompt for your own work; everything else is specific to this project.

Use this as the outline of your README or case study.

Problem
Many older people take several medicines at different times.
Why it matters
It has a real user at home, and accessibility constraints make you a better designer.
What was built
A working app and notes from a one-week test.
Technology
Flutter
Architecture
You write thisOne diagram: the parts and how data moves between them.
Implementation
You write thisThe 6 build steps in your own words, with one code or design decision you are proud of.
Challenges
You write thisThe hardest bug or decision, and how you got past it.
Results
Your relative should be able to mark a dose as taken without help.
Demo and code
You write thisA link to a live demo or a short video, and to the GitHub repository.
Lessons learned
You write thisWhat you would do differently next time.
Future improvements
Notify a family member when a dose is missed.

Working as a team

Solo or up to 3. Suggested roles:

FrontendBackendData or modelDesignTestingDocumentationPresentation

Report and presentation

Report structure

  1. Title and summary
  2. Problem and target user
  3. Features
  4. Tools and technology
  5. Design: architecture, data model or screens
  6. Implementation
  7. Testing
  8. Results and screenshots
  9. Challenges
  10. Future improvements
  11. References

Presentation structure

  1. The problem
  2. Who it is for
  3. Live demo
  4. How it is built (one diagram)
  5. The hardest part
  6. Testing and results
  7. What you learned
  8. What comes next

Viva questions

Try answering before you open each one.

What did you change for older users?

Larger text, fewer steps and clearer feedback.

Does the app give medical advice?

No, it only reminds; the doses come from the doctor's prescription.

How is the data protected?

It stays on the device.

What did your tester struggle with?

Give a real example.

Resources

Source and attribution

Original

Written by Technifyed. Free to use for your own school or college project; write the report in your own words. Added 1 Oct 2026.

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