EdTech and Study Tools · Educational Games
Test whether a game improves learning
Design a card or board game for one topic and test whether players learn more than from a worksheet.
- Intermediate
- 2–4 weeks
- Under 250
606 projects · 13 streams · every class
Teaching aids, learning games, classroom research and study tools, for education students and anyone who wants to teach something well.
13 Education projects
EdTech and Study Tools · Educational Games
Design a card or board game for one topic and test whether players learn more than from a worksheet.
EdTech and Study Tools + Software Development
Make a web app that shows each card again just before you would forget it.
Teaching and Learning · Classroom Research
Survey anonymous homework hours and grade bands and see whether more time means better marks.
EdTech and Study Tools · Learning Apps
Build a simple app that teaches letters or numbers and test it with a child and a parent.
Teaching and Learning + Languages and Linguistics
Rewrite one science lesson in your home language and test it with younger learners.
EdTech and Study Tools · Educational Websites
Build a small site that teaches one chapter with text, diagrams and a quiz.
Teaching and Learning + Architecture and Interior Design
Audit a classroom for access and redesign it for students with mobility, vision or hearing needs.
EdTech and Study Tools · Study Tools
Survey anonymously how often students use AI tools, for what, and what they think is fair.
EdTech and Study Tools + Programming
Write a program that asks more of the questions you get wrong.
Teaching and Learning + Psychology
Measure beliefs about ability with a short scale and relate them to how students respond to failure.
Teaching and Learning · Classroom Research
Run a 20-minute daily reading session with younger students and measure reading fluency.
EdTech and Study Tools · Study Tools
Build a spreadsheet that turns exam dates and topics into a daily revision plan.
Teaching and Learning · Classroom Research
Pair older and younger students for a term and track attendance, confidence and marks.
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