If you love games and want to learn how to make them, then this course is your second step down that path. In this course you will learn the fundamentals of game design, including an understanding of the game world, storytelling, gameplay, user experience, and game technology. You will continue developing videogames using industry standard game development tools, including the Unity game engine. At the end of the course you will have completed a 2D Platformer game, and will be able to leverage an array of game development techniques to create your own basic games.
Syllabus 4
Your Second Step into Game Design and Development 5 hours
Are you ready to take the next step in your journey into game design and development? In this module, we will introduce the theory and practice of this course. From a theoretical perspective, we will be using the Design, Play, Experience Framework across this course as a vehicle to discuss game des…
Game Worlds and Storytelling in Games 2 hours
In this module, we will explore two important parts of the design, the game world and storytelling. The game world, simply put, is the world where the game takes place. At its simplest level, it is defined by space and time. But we will explore the game world across the physical, temporal, environm…
Gameplay and User Experience 3 hours
In this module, we will explore the next two layers of the Design, Play, Experience Framework, including gameplay and user experience. The gameplay layer defines what the player does in the game. That is, what choices the player can make in the game world and what ramifications those choices will h…
Game Technology and Finishing Up 4.5 hours
Everything in the Design, Play, Experience Framework is “grounded” on the technology that you are building the game upon. Overall, the capabilities and limitations of the technology and the resources required to implement the technology may greatly influence the design and should be considered thro…
Structured courses with graded quizzes, assignments and deadlines you can reset.
A shareable certificate from the university or company when you pay.
Financial aid is often approved for students in India (apply 15 days before you need it).
Rated 4.7 out of 5 by 125 learners.
Self-paced: start any time.
A clear syllabus (4 parts) you can see before you start.
Disadvantages
Paid after a 7-day free trial (Coursera Plus or per course).
Some courses can be audited for free, but graded work and certificates need payment.
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Financial aid: If you cannot afford the fee for a certificate, you can apply for financial aid through the link on the course home page by filling out an application about your background and goals.
This is CS50W, CS50's Web Programming with Python and JavaScript. Register for free at https://cs50.edx.org/web. Slides and source code at https://cs50.harvard.edu/web. This course picks up where Harvard University’s CS50 leaves off, diving more deeply into the design and implementation of web apps…
Learning objectives This course picks up where Harvard University's CS50 leaves off, diving more deeply into the design and implementation of web apps with Python, JavaScript, and SQL using frameworks like Flask, Django, and Bootstrap. Topics include database design, scalability, security, and user…
Learning objectives This course picks up where Harvard University's CS50 leaves off, transitioning from web development to mobile app development with React Native, a popular open-source framework maintained by Facebook that enables cross-platform native apps using JavaScript without Java or Swift.…
This course picks up where CS50 leaves off, diving more deeply into the design and implementation of web apps with Python, JavaScript, and SQL using frameworks like Django, React, and Bootstrap.