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Michigan State University via Coursera

Game Design and Development 2: 2D Platformer

4.7125 ratings at Coursera

Overview

If you love games and want to learn how to make them, then this course is your second step down that path. In this course you will learn the fundamentals of game design, including an understanding of the game world, storytelling, gameplay, user experience, and game technology. You will continue developing videogames using industry standard game development tools, including the Unity game engine. At the end of the course you will have completed a 2D Platformer game, and will be able to leverage an array of game development techniques to create your own basic games.

Syllabus 4

  1. Your Second Step into Game Design and Development 5 hours

    Are you ready to take the next step in your journey into game design and development? In this module, we will introduce the theory and practice of this course. From a theoretical perspective, we will be using the Design, Play, Experience Framework across this course as a vehicle to discuss game des…

  2. Game Worlds and Storytelling in Games 2 hours

    In this module, we will explore two important parts of the design, the game world and storytelling. The game world, simply put, is the world where the game takes place. At its simplest level, it is defined by space and time. But we will explore the game world across the physical, temporal, environm…

  3. Gameplay and User Experience 3 hours

    In this module, we will explore the next two layers of the Design, Play, Experience Framework, including gameplay and user experience. The gameplay layer defines what the player does in the game. That is, what choices the player can make in the game world and what ramifications those choices will h…

  4. Game Technology and Finishing Up 4.5 hours

    Everything in the Design, Play, Experience Framework is “grounded” on the technology that you are building the game upon. Overall, the capabilities and limitations of the technology and the resources required to implement the technology may greatly influence the design and should be considered thro…

Skills you'll practise

Game DesignVideo Game DevelopmentComputer Programming

Advantages and disadvantages

Advantages

  • Structured courses with graded quizzes, assignments and deadlines you can reset.
  • A shareable certificate from the university or company when you pay.
  • Financial aid is often approved for students in India (apply 15 days before you need it).
  • Rated 4.7 out of 5 by 125 learners.
  • Self-paced: start any time.
  • A clear syllabus (4 parts) you can see before you start.

Disadvantages

  • Paid after a 7-day free trial (Coursera Plus or per course).
  • Some courses can be audited for free, but graded work and certificates need payment.

Some points apply to every course of this kind; see how we rank.

This course is paid. Here is how to take it for free

  • Free trials: You can start a 7-day free trial for many individual courses, Specializations, or a Coursera Plus subscription to test full course features. Cancel before the seventh day if you do not want to be charged.
  • Financial aid: If you cannot afford the fee for a certificate, you can apply for financial aid through the link on the course home page by filling out an application about your background and goals.

Taught by

  • Brian WinnFull Professor, Media and Information

Michigan State University is in Tier 3: good universities, respected companies, nonprofits and well-known teachers of our institution ranking (74/100).

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