Behavioural Economics · Nudges
Design a nudge and measure its effect
Change one small thing, such as a sign or the placement of a bin, and measure whether behaviour changes.
- Intermediate
- 2–4 weeks
- Under 250
606 projects · 13 streams · every class
63 projects
Behavioural Economics · Nudges
Change one small thing, such as a sign or the placement of a bin, and measure whether behaviour changes.
Aerospace Engineering + Physics
Build a small wind tunnel from a fan and straws and compare the drag of different shapes.
Teaching and Learning · Teaching Aids
Make a hands-on model that teaches one concept students usually get wrong, and test whether it works.
Pure Mathematics + Cybersecurity
Encrypt and decrypt a message with small primes by hand, then in code, and see why large primes matter.
Applied Mathematics + Sociology
Build a logistic model of how a rumour spreads through a school and test it with a class game.
Crops, Soil and Horticulture · Soil Studies
Compare soil texture, pH, organic matter and drainage at three sites and suggest suitable crops.
Civil Engineering · Structural Analysis
Fold the same sheet of card into flat, tube, box and I shapes and measure how much each bends.
Psychology · Experiments
Time how long people take to name ink colours when the word says a different colour.
Physics · Modern Physics
Find the turn-on voltage of LEDs of different colours and get Planck's constant from the slope.
Civil Engineering + Physics
Design a truss bridge from dry spaghetti and glue, then load it until it fails and compute its efficiency.
Behavioural Economics · Experiments
Let proposers split ten tokens and responders accept or reject, and compare the results with theory.
Civil Engineering + Earth Science
Build a simple shake table and test how bracing and base isolation protect a model tower.
Psychology · Social Psychology
Test whether people change an estimate after seeing what others answered, with a full debrief.
Behavioural Economics + Psychology
Show two groups a high or low number first and compare their estimates of an unrelated price.
Behavioural and Cognitive Science + Graphic and UI/UX Design
Give five users the same three tasks on two competing apps and record time, errors and comments.
Behavioural and Cognitive Science + Teaching and Learning
Test whether self-quizzing beats rereading for remembering a passage a week later.
Teaching and Learning · Lesson Experiments
Teach one topic by lecture to one group and by activity to another, and compare a quiz.
Mechatronics and Robotics + Agricultural Technology
Control a fan, a pump and a light in a model greenhouse from temperature, moisture and light readings.
Materials, Energy and Other Branches + Environmental Science
Ferment kitchen waste in a sealed bottle and measure the gas collected over a month.
Applied Mathematics + Behavioural Economics
Play repeated prisoner's dilemma with classmates and compare what they do with the theory.
Civil Engineering + Robotics, IoT and Hardware
Make street lights that switch on at dusk and brighten only when a vehicle passes.
Automobile Engineering · Safety Systems
Show how pulsing a brake keeps a model wheel from locking.
Civil Engineering · Materials
Cast cubes with different water-cement ratios and compare their strength after curing.
Mechanical Engineering · Machines
Build a two-stage gear train and check the measured ratio against the tooth counts.
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